On Tuesday, Feb. 25, the first of the new HumLab Bytes events, titled “Critical Playing,” took place. The guest speaker, professor Ghislaine McDayter, presented a close analysis of the historical anecdotes found behind the games played during various periods, including ancient Europe, the Renaissance, and even the contemporary world. Professor McDayter discussed how the rules within these games mimicked the cultural values and social norms … Continue reading Critical Playing- HumLab Bytes Event
This is an immersive role-playing game in which the player must take on an avatar and navigate through an eighteenth-century masquerade ball
in order to win suitors, or (if a libertine character) seduce virtuous women. Continue reading The Masquerade Project
Here at Bucknell we have a wide range of active Digital Humanities projects. A few of these active projects include Moravian Lives, REED London Online, Rising Waters, and The Film Search Engine. To learn more about these projects and to stay updated on other developing projects, visit the DH Projects at Bucknell page on the DH@Bucknell website. If you have a DH project of your … Continue reading DH Projects at Bucknell
Welcome to the Digital Humanities at Bucknell website! You may ask, what exactly is Digital Humanities (DH)? Digital Humanities involves a range of research and work at the juncture of digital computing and humanistic inquiry. Digital Humanities here at Bucknell aims to expand and facilitate such digital research and scholarship through its various initiatives. These initiatives include the development of faculty and student projects, a … Continue reading Welcome!